Typically indicates whether a display object (for example, figure, table, boxed text) must be anchored in its exact location within the text or may float to a different location in the document (for example, to the top of the next page, into the next column, within a separate window). Also used to indicate that the display object should be placed in the margin or used as a background image behind the text.
OPTIONAL (defaults to float) on many elements; click for list and usage
|anchor||The object must remain in its exact location in the text flow.|
|background||The object (typically an image) is used as background displayed visually “behind” the narrative text.|
|float||The object is not anchored and may be moved to a new column, a new window, a new page, the end of the document, etc.|
|margin||In print, the object should be placed in the margin or gutter; online, the object should remain closely associated with the text.|
Boxed Text that must display precisely where positioned in text
... <boxed-text position="anchor" content-type="website"> <caption> <title>Search term: gallstones</title> </caption> ... </boxed-text> ...
Multimedia objects (videos) to be displayed in their exact position in narrative text
... <alternatives> <media mime-subtype="mpeg" mimetype="video" orientation="portrait" position="anchor" specific-use="archival-format" xlink:href="v1"></media> <media mime-subtype="x-flv" mimetype="video" orientation="portrait" position="anchor" specific-use="online-format" xlink:href="v1"></media> </alternatives> ...
A figure is allowed to float to the top of a new column or page (in print) or into a new window (online).
... <fig id="f1" orientation="portrait" position="float"> <graphic xlink:href="f1"/> <attrib>Brookhaven National Laboratory</attrib> </fig> ...
A code sample to be placed in the exact position in the flow of text
... <code code-type="user interface control" language="C++" language-version="11" xml:space="preserve" orientation="portrait" position="anchor"> #include <conio.h> #include<win_mous.cpp> // Needed for mouse & win functions#define ... </code> ...